
For game night I introduced the game Finca to the group, the one I played at Strategicon about gathering fruits and delivering by cart to different towns to fill orders. Again the cool mechanism of placing workers on a windmill, and moving according to the number of players on your "blade" of the windmill, and collecting a number of fruit according to the blade you land on and the number of players there, is unique and strategic. It was a tight game, and I barely won in the end due to some luck in other players not ending the game earlier. Finca is a nice, compact and fluid game with no really glaring holes.We then continued with another game of Level 7, this time with all the rules firmly understood. To make it even better I had made laminated summary cards of the most important rules which helped greatly. I am so into the game right now that I even took advantage of an offer for the company to make a personal player card for me with my image on it. I had Hannah take a picture of me with an expression I thought would be appropriate for the game. They sent the player card graphic to me, I printed it out and mounted it on chipboard, and boom! Now I am officially subject "45UNG0715" trying to escape from level 7 of the facility. Pretty cool.
We replayed the 2nd scenario and we all made it out alive, but there were some uneasy moments. I want to play again! I can't wait to go through all 7 levels in one sitting! We thought of some cool rules to include like no talking unless your character is next to you on the gameboard, using a timer to speed up turns and make quicker (and probably more fatal) decisions, etc.

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